The armigers are ostensibly the nobility of Khaltotuin and make up the current ad hoc government of sorts.
The Kaul is the supreme leader of Khaltotuin.
A Dir is the ruler of a dirma or "domain", roughly equivalent to a nation.
Bakhrams are the rulers of bakhramats, similar to provinces.
A Sirdo rules a skand, much like a county.
Krepts tend to simply rule a single city and surrounding lands known as a qubiat.
One who is an Ar does not rule any substantial land, though they typically own an estate, but are more courtiers or military commanders.